Publications
2024
- MAPF-GPT: Imitation Learning for Multi-Agent Pathfinding at ScalearXiv preprint arXiv:2409.00134, 2024
- Instruction Following with Goal-Conditioned Reinforcement Learning in Virtual Environments2024
- Gradual Optimization Learning for Conformational Energy MinimizationIn The Twelfth International Conference on Learning Representations , 2024
- Learn to follow: Decentralized lifelong multi-agent pathfinding via planning and learningIn Proceedings of the AAAI Conference on Artificial Intelligence , 2024
- Decentralized Monte Carlo Tree Search for Partially Observable Multi-Agent PathfindingIn Proceedings of the AAAI Conference on Artificial Intelligence , 2024
2023
- When to Switch: Planning and Learning for Partially Observable Multi-Agent PathfindingIEEE Transactions on Neural Networks and Learning Systems, 2023
- Monte-Carlo Tree Search for Multi-agent Pathfinding: Preliminary ResultsIn International Conference on Hybrid Artificial Intelligence Systems , 2023
- Interactive Grounded Language Understanding in a Collaborative Environment: Retrospective on Iglu 2022 CompetitionIn NeurIPS 2022 Competition Track , 2023
2022
- Planning and learning in multi-agent path findingIn Doklady Mathematics , 2022
- Collecting interactive multi-modal datasets for grounded language understandingarXiv preprint arXiv:2211.06552, 2022
- Learning to solve voxel building embodied tasks from pixels and natural language instructionsarXiv preprint arXiv:2211.00688, 2022
- Reinforcement Learning with Success Induced Task PrioritizationIn Mexican International Conference on Artificial Intelligence , 2022
- Pathfinding in stochastic environments: learning vs planningPeerJ Computer Science, 2022
- Interactive grounded language understanding in a collaborative environment: Iglu 2021In NeurIPS 2021 Competitions and Demonstrations Track , 2022
- POGEMA: Partially observable grid environment for multiple agentsarXiv preprint arXiv:2206.10944, 2022
- Iglu gridworld: Simple and fast environment for embodied dialog agentsarXiv preprint arXiv:2206.00142, 2022
2021
- Hybrid policy learning for multi-agent pathfindingIEEE Access, 2021
- Forgetful experience replay in hierarchical reinforcement learning from expert demonstrationsKnowledge-Based Systems, 2021
- Flexible Data Augmentation in Off-Policy Reinforcement LearningIn Artificial Intelligence and Soft Computing: 20th International Conference, ICAISC 2021, Virtual Event, June 21–23, 2021, Proceedings, Part I 20 , 2021
- Long-term exploration in persistent mdpsIn Advances in Computational Intelligence: 20th Mexican International Conference on Artificial Intelligence, MICAI 2021, Mexico City, Mexico, October 25–30, 2021, Proceedings, Part I 20 , 2021
- Q-Mixing network for multi-agent pathfinding in partially observable grid environmentsIn Artificial Intelligence: 19th Russian Conference, RCAI 2021, Taganrog, Russia, October 11–16, 2021, Proceedings 19 , 2021
- Hierarchical deep q-network from imperfect demonstrations in minecraftCognitive Systems Research, 2021
2019
- Object detection with deep neural networks for reinforcement learning in the task of autonomous vehicles path planning at the intersectionOptical Memory and Neural Networks, 2019
2016
- Hierarchical temporal memory implementation with explicit states extractionIn Biologically Inspired Cognitive Architectures (BICA) for Young Scientists: Proceedings of the First International Early Research Career Enhancement School (FIERCES 2016) , 2016